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Our Ethos

'We Nurture'
'We Enrich'
'We Inspire'
'We Empower'
'We Achieve Together'

Design & Technology


We believe that design and technology should be an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. We want our pupils to learn how to take risks and become resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they should develop a critical understanding of its impact on daily life and the wider world. 


Our aim for D&T at Stonebow is to ensure that our children:

  • develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
  • build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
  • critique, evaluate and test their ideas and products and the work of others
  • understand and apply the principles of nutrition and learn how to cook

IMPLEMENTATION - How we do it at Stonebow

D&T here at Stonebow is incorporated into each year group’s two-year topic cycles, with half termly or termly outcomes that are celebrated with exhibitions, competitions and creative project work. The outcomes range from design boards and manufactured hard goods & technology, to food dishes, cakes, other edible products and textile products. They are assessed against fitness for purpose criteria by staff and peers to ensure not only a celebration of creativity, but also critical analysis to aid future learning and success.

IMPACT - Assessment of outcomes

Judgments against the national curriculum key performance indicators in the D&T programme of study skills and processes are made and recorded using a triangle of assessment:

  • Teacher observation of pupils during classroom activities to identify broad vocabulary; confident speech and a love of reading.
  • Quality of recorded outcomes in books and design boards
  • Qualitative assessment appropriately manufactured goods and technology
  • Judgement against NC criteria for WT, EXS and GDS